Middle East Gaming Market: Investment & Growth Opportunity Analysis, 2019-2028
Market Report I 2022-08-01 I 110 Pages I RationalStat
Middle East Gaming Market Analysis and Forecast 2019-2028
Market Introduction
The Middle East Gaming market is expected to witness a strong growth rate of more than 12% during the forecast period of 2022-2028. The proliferation of consumer electronic devices such as smartphones, laptops, VR headsets, etc. coupled with the increased internet penetration and easy availability of games on the internet are expected to fuel the regional gaming industry growth. Moreover, technological advancements and continued innovation in gaming infrastructure to enhance the real-time rendering of graphics are further expected to drive the regional gaming market. Moreover, the prevalence of gaming as a leisure activity is anticipated to fuel the market growth in the upcoming years.
Market Segmentation
The middle east gaming market is segmented on the basis of game type, gamer type, device type, and region. Based on game type, the market is segmented into Real-Time Strategy (RTS), Role-Playing (RPG), Multiplayer Online Battle Arena (MABO), Shooter (FPS and TPS), Simulation and Sports, and Others (Sandbox). Real-time strategy games are expected to show significant growth in the forecast period. On the basis of Gamer Type, the market is divided into, Casual Gamers and Professional Gamers. The number of casual gamers is expected to grow in the forecast period owing to the increased penetration of smartphones among the younger generation. Based on Device Type, the market is divided into, PC and Console. Further, Pc games are divided into, Browser PC Games and Download PC Games, and console is segmented into Xbox, PlayStation, Nintendo Switch, and Others. On the basis of region, the market is segmented into GCC, Israel, Turkey, and the Rest of the Middle East. Further, GCC is segmented into Bahrain, Kuwait, Oman, Qatar, Saudi Arabia and UAE
Market structure and competitive landscape
The middle east gaming market is fragmented in nature, some of the prominent players that contribute significantly to the middle east enterprise resource planning market include, The Middle East Gaming Market is characterized by the presence of various players operating in the market including Rockstar Games, Inc., Microsoft Corporation, Bandai Namco Entertainment Inc., Nintendo Co. Ltd., Tencent Holdings Ltd., Sony Corporation, NetEase Inc., Nexon Company, Wixel Studios, Apple Inc., Game Cooks, Electronic Arts Inc., Ubisoft Entertainment SA, Sega Sammy Holdings Inc., Falafel Games, Activision Blizzard Inc., and Take-Two Interactive Software among others.
Product Launches, Mergers & Acquisitions, joint ventures, and R&D activities are key strategies adopted by the players in the middle east gaming market. These companies adopt numerous approaches to strengthen their market share and gain a competitive edge over other competitors in the market. Some of the key developments in the North America Cooking Robots market include,
- In February 2022, Zain Esports and the region's fast-growing gaming start-ups, PLAYHERA, have announced a joint venture (JV) agreement to launch PLAYHERA MENA, targeting the region's lucrative gaming market which counts an estimated 100 million gamers. The new JV will establish its HQs in Riyadh, Saudi Arabia, with offices across Zain's footprint.
- In February 2022, Saudi Arabia's Public Investment Fund has purchased a 5% stake in the iconic Japanese game's developer Capcom and just over 5% of South Korean online games publisher Nexon for a total investment worth USD 1.0 billion.
- In August 2020, OPPO, a smartphone brand, partnered with Dubai Summer Surprises to create a gaming extravaganza for the youth. The challenge was developed to engage gamers in the country with a uniquely designed, socially distant gaming arena at the Mall of the Emirates.
Middle East Gaming Market Analysis and Forecast 2019-2028
Table of Contents
1. Market Introduction
1.1. Scope of Study
1.2. Problem Statement
1.3. Market Segmentation
2. Assumptions and Acronyms
3. Executive Summary
3.1. Middle East Market in 2022
3.2. Analyst Insights & Recommendations
3.3. Growth Opportunities and Key Strategies
3.4. Supply-side and Demand-side Trends
4. Research Methodology
5. Analysis of COVID-19 Impact and Road Ahead
6. Market Indicators and Background
6.1. Macro-Economic Factors
6.2. Forecasting Factors
Robust assessment of various factors including industrial performance, industry players' expenditures, economic conditions, among others
6.3. Supply Chain & Value Chain Analysis
6.3.1. Gaming Market Manufacturers
6.3.2. Gaming Market Suppliers
6.4. Industry SWOT Analysis
6.5. PESTLE Analysis
6.6. Porter's Five Forces Analysis
7. Government Laws and Industry Regulations
8. Middle East and Regional Market Dynamics
8.1. Drivers
8.2. Restraints
8.3. Trends
8.4. Opportunities
9. Parent Market Overview: Media and Entertainment Market
10. Segmental Analysis
10.1. Middle East Gaming Market by Game Type
10.1.1. Segment Overview
10.1.1.1. Real Time Strategy (RTS)
10.1.1.2. Role-Playing (RPG)
10.1.1.3. Multiplayer Online Battle Arena (MABO)
10.1.2. Shooter (FPS and TPS)
10.1.3. Simulation and Sports
10.1.4. Others (Sandbox)
10.2. Middle East Gaming Market by Gamer Type
10.2.1. Segment Overview
10.2.1.1. Casual Gamers
10.2.1.2. Professional Gamers
10.3. Middle East Gaming Market by Device Type
10.3.1. Segment Overview
10.3.1.1. PC
10.3.1.1.1. Browser PC Games
10.3.1.1.2. Download PC Games
10.3.1.2. Console
10.3.1.2.1. Xbox
10.3.1.2.2. PlayStation
10.3.1.2.3. Nintendo Switch
10.3.1.2.4. Others
10.4. Middle East Gaming Market by Region
10.4.1. GCC
10.4.1.1. Bahrain
10.4.1.2. Kuwait
10.4.1.3. Oman
10.4.1.4. Qatar
10.4.1.5. Saudi Arabia
10.4.1.6. UAE
10.4.2. Israel
10.4.3. Turkey
10.4.4. Rest of Middle East
11. Regional Analysis
11.1. Middle East Gaming Market Analysis and Forecast 2019-2028
11.1.1. GCC Gaming Market Analysis and Forecast 2019-2028
11.1.1.1. Regional Market Overview and Key Takeaways
11.1.1.2. GCC Gaming Market by Game Type
11.1.1.3. GCC Gaming Market by Gamer Type
11.1.1.4. GCC Gaming Market by Device Type
11.1.1.5. GCC Gaming Market by Country
11.1.1.5.1. Saudi Arabia
11.1.1.5.2. UAE
11.1.1.5.3. Bahrain
11.1.1.5.4. Kuwait
11.1.1.5.5. Oman
11.1.1.5.6. Qatar
11.1.1.6. Israel Gaming Market Analysis and Forecast 2019-2028
11.1.1.6.1. Regional Market Overview and Key Takeaways
11.1.1.6.2. Israel Gaming Market by Game Type
11.1.1.6.3. Israel Gaming Market by Gamer Type
11.1.1.6.4. Israel Gaming Market by Device Type
11.1.1.7. Turkey Gaming Market Analysis and Forecast 2019-2028
11.1.1.7.1. Regional Market Overview and Key Takeaways
11.1.1.7.2. Turkey Gaming Market by Game Type
11.1.1.7.3. Turkey Gaming Market by Gamer Type
11.1.1.7.4. Turkey Gaming Market by Device Type
11.1.1.8. Rest of Middle East Gaming Market Analysis and Forecast 2019-2028
11.1.1.8.1. Regional Market Overview and Key Takeaways
11.1.1.8.2. Rest of Middle East Gaming Market by Game Type
11.1.1.8.3. Rest of Middle East Gaming Market by Gamer Type
11.1.1.8.4. Rest of Middle East Gaming Market by Device Type
12. Competitive Landscape
12.1. Competition Dashboard
12.1.1. Middle East and Regional Market Share Analysis
12.1.2. Market Structure
12.2. Competitive Benchmarking
12.3. Key Strategy Analysis
12.4. Company Profiles
12.4.1. Rockstar Games Inc.
12.4.1.1. Company Overview
12.4.1.2. Product/Service Offerings
12.4.1.3. Key Financials
12.4.1.4. Recent Developments
12.4.2. Microsoft Corporation
12.4.2.1. Company Overview
12.4.2.2. Product/Service Offerings
12.4.2.3. Key Financials
12.4.2.4. Recent Developments
12.4.3. Bandai Namco Entertainment Inc.
12.4.3.1. Company Overview
12.4.3.2. Product/Service Offerings
12.4.3.3. Financials
12.4.3.4. Recent Developments
12.4.4. Nintendo Co. Ltd.
12.4.4.1. Company Overview
12.4.4.2. Product/Service Offerings
12.4.4.3. Financials
12.4.4.4. Recent Developments
12.4.5. Tencent Holdings Ltd.
12.4.5.1. Company Overview
12.4.5.2. Product/Service Offerings
12.4.5.3. Financials
12.4.5.4. Recent Developments
12.4.6. Sony Corporation
12.4.6.1. Company Overview
12.4.6.2. Product/Service Offerings
12.4.6.3. Financials
12.4.6.4. Recent Developments
12.4.7. NetEase Inc.
12.4.7.1. Company Overview
12.4.7.2. Product/Service Offerings
12.4.7.3. Financials
12.4.7.4. Recent Developments
12.4.8. Nexon Company
12.4.8.1. Company Overview
12.4.8.2. Product/Service Offerings
12.4.8.3. Financials
12.4.8.4. Recent Developments
12.4.9. Wixel Studios
12.4.9.1. Company Overview
12.4.9.2. Product/Service Offerings
12.4.9.3. Financials
12.4.9.4. Recent Developments
12.4.10. Apple Inc.
12.4.10.1. Company Overview
12.4.10.2. Product/Service Offerings
12.4.10.3. Financials
12.4.10.4. Recent Developments
12.4.11. Game Cooks
12.4.11.1. Company Overview
12.4.11.2. Product/Service Offerings
12.4.11.3. Financials
12.4.11.4. Recent Developments
12.4.12. Electronic Arts Inc.
12.4.12.1. Company Overview
12.4.12.2. Product/Service Offerings
12.4.12.3. Financials
12.4.12.4. Recent Developments
12.4.13. Ubisoft Entertainment SA
12.4.13.1. Company Overview
12.4.13.2. Product/Service Offerings
12.4.13.3. Financials
12.4.13.4. Recent Developments
12.4.14. Sega Sammy Holdings, Inc.
12.4.14.1. Company Overview
12.4.14.2. Product/Service Offerings
12.4.14.3. Financials
12.4.14.4. Recent Developments
12.4.15. Falafel Games
12.4.15.1. Company Overview
12.4.15.2. Product/Service Offerings
12.4.15.3. Financials
12.4.15.4. Recent Developments
12.4.16. Activision Blizzard, Inc.
12.4.16.1. Company Overview
12.4.16.2. Product/Service Offerings
12.4.16.3. Financials
12.4.16.4. Recent Developments
12.4.17. Take-Two Interactive Software, Inc.
12.4.17.1. Company Overview
12.4.17.2. Product/Service Offerings
12.4.17.3. Financials
12.4.17.4. Recent Developments
13. Disclaimer
Middle East Gaming Market
List of Figures
Figure 01: Gaming, Pricing Analysis per unit (US$), in 2022
Figure 02: Gaming, Pricing Forecast per unit (US$), in 2028
Figure 03: Middle East Gaming Market Value Analysis (US$ Mn), 2019-2021
Figure 04: Middle East Gaming Market Size (US$ Mn) & Y-o-Y Growth (%) Analysis, 2022-2028
Figure 05: Middle East Gaming Market Size and Market Share Analysis (%) by Game Type, 2022 & 2028
Figure 06: Middle East Gaming Market Y-o-Y Analysis (%) by Game Type, 2022-2028
Figure 07: Middle East Gaming Market Size and Market Share Analysis (%) by Gamer Type, 2022 & 2028
Figure 08: Middle East Gaming Market Y-o-Y Analysis (%) by Gamer Type, 2022-2028
Figure 09: Middle East Gaming Market Size and Market Share Analysis (%) by Device Type, 2022 & 2028
Figure 10: Middle East Gaming Market Y-o-Y Analysis (%) by Device Type, 2022-2028
Figure 11: Middle East Gaming Market Size and Market Share Analysis (%) by Region, 2022 & 2028
Figure 12: Middle East Gaming Market Y-o-Y Growth (%) by Region, 2022-2028
Figure 13: GCC Gaming Market Size and Market Share Analysis (%) by Game Type, 2022 & 2028
Figure 14: GCC Gaming Market Size and Market Share Analysis (%) by Gamer Type, 2022 & 2028
Figure 15: GCC Gaming Market Size and Market Share Analysis (%) by Device Type, 2022 & 2028
Figure 16: GCC Gaming Market Size and Market Share Analysis (%) by Country, 2022 & 2028
Figure 17: Israel Gaming Market Size and Market Share Analysis (%) by Game Type, 2022 & 2028
Figure 18: Israel Gaming Market Size and Market Share Analysis (%) by Gamer Type, 2022 & 2028
Figure 19: Israel Gaming Market Size and Market Share Analysis (%) by Device Type, 2022 & 2028
Figure 20: Turkey Gaming Market Size and Market Share Analysis (%) by Game Type, 2022 & 2028
Figure 21: Turkey Gaming Market Size and Market Share Analysis (%) by Gamer Type, 2022 & 2028
Figure 22: Turkey Gaming Market Size and Market Share Analysis (%) by Device Type, 2022 & 2028
Figure 23: Rest of Middle East Gaming Market Size and Market Share Analysis (%) by Game Type, 2022 & 2028
Figure 24: Rest of Middle East Gaming Market Size and Market Share Analysis (%) by Gamer Type, 2022 & 2028
Figure 25: Rest of Middle East Gaming Market Size and Market Share Analysis (%) by Device Type, 2022 & 2028
List of Tables
Table 1: Middle East Gaming Market Value (US$ Mn) Analysis and Forecast 2019-2028, by Game Type
Table 2: Middle East Gaming Market Value (US$ Mn) Analysis and Forecast 2019-2028, by Gamer Type
Table 3: Middle East Gaming Market Value (US$ Mn) Analysis and Forecast 2019-2028, by Device Type
Table 4: Middle East Gaming Market Value (US$ Mn) Analysis and Forecast 2019-2028, by Region
Table 5: GCC Gaming Market Value (US$ Mn) Analysis and Forecast 2019-2028, by Game Type
Table 6: GCC Gaming Market Value (US $ Mn) Analysis and Forecast 2019-2028, by Game Type
Table 7: GCC Gaming Market Value (US$ Mn) Analysis and Forecast 2019-2028, by Gamer Type
Table 8: GCC Gaming Market Value (US$ Mn) Analysis and Forecast 2019-2028, by Device Type
Table 9: GCC Gaming Market Volume ('000 units) Analysis and Forecast 2019-2028, by Device Type
Table 10: GCC Gaming Market Value (US$ Mn) Analysis and Forecast 2019-2028, by Country
Table 11: Israel Gaming Market Value (US$ Mn) Analysis and Forecast 2019-2028, by Game Type
Table 12: Israel Gaming Market Value ('000 units) Analysis and Forecast 2019-2028, by Game Type
Table 13: Israel Gaming Market Value (US$ Mn) Analysis and Forecast 2019-2028, by Gamer Type
Table 14: Israel Gaming Market Value (US$ Mn) Analysis and Forecast 2019-2028, by Device Type
Table 15: Israel Gaming Market Value ('000 units) Analysis and Forecast 2019-2028 by Device Type
Table 16: Turkey Gaming Market Value (US$ Mn) Analysis and Forecast 2019-2028, by Game Type
Table 17: Turkey Gaming Market Value (US $ Mn) Analysis and Forecast 2019-2028, by Game Type
Table 18: Turkey Gaming Market Value (US$ Mn) Analysis and Forecast 2019-2028, by Gamer Type
Table 19: Turkey Gaming Market Value (US$ Mn) Analysis and Forecast 2019-2028, by Device Type
Table 20: Rest of Middle East Gaming Market Value (US$ Mn) Analysis and Forecast 2019-2028, by Game Type
Table 21: Rest of Middle East Gaming Market Value (US $ Mn) Analysis and Forecast 2019-2028, by Game Type
Table 22: Rest of Middle East Gaming Market Value (US$ Mn) Analysis and Forecast 2019-2028, by Gamer Type
Table 23: Rest of Middle East Gaming Market Value (US$ Mn) Analysis and Forecast 2019-2028, by Device Type
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