Generative AI in Creative Industries Market By Deployment Mode (On-premise, Cloud), By Type (Text-to-Image Generation, Image-to-Image Generation, Music Generation, Video Generation, 3D Modeling and Animation), By Application (Gaming, Film and Television, Advertising and Marketing, Music and Sound Production, Others): Global Opportunity Analysis and Industry Forecast, 2023-2032
Market Report I 2024-02-01 I 350 Pages I Allied Market Research
Generative AI automates the process of content creation in creative industries by generating artwork, music compositions, or design prototypes based on predefined rules, patterns, or training data. It can rapidly produce a large volume of diverse content, enabling artists and designers to explore a wider range of ideas and iterate more efficiently.
Factors such as development in digitalization, increase in need for smart frameworks, and expansion in reception of cutting-edge technologies positively influence the development of the market. In addition, rise in adoption of AI-enabled devices, advancements in digital technology, and growth in demand for automation are expected to fuel the growth of the market during the forecast period. Furthermore, the expansion of internet applications in creative industries is expected to provide lucrative growth opportunities for the market in the upcoming years. Moreover, development of data management technology to enable real-time processing of data and reduce latency and adoption of cloud solutions to enable scalability, flexibility, and cost-effectiveness of generative AI propels the global market growth.
In addition, the integration of cutting-edge innovations such as artificial intelligence, ML, and distributed computing is expected to create advantages for organizations and customers, including identifying and answering arising issues even more efficiently. A generative AI solution also helps improve efficiency and productivity for businesses and reduce costs. Moreover, it provides enhanced data filtering solutions and a better user experience for end users. In addition, generative AI solutions provide flexibility and scalability to adapt to evolving threat landscapes and changing business requirements. Such factors are anticipated to provide lucrative opportunities for the market growth during the forecast period.
Moreover, increase in advancements in AI technology and rise in demand for personalized content are the factors expected to propel the growth of the global generative AI in creative industries market. However, risks related to the data breaches are anticipated to hamper the growth of global market. On the contrary, surge in integration of AR and VR in creative industries is further expected to create lucrative opportunities for the growth of the global market.
The generative AI in creative industries market is segmented on the basis of deployment mode, type, application, and region. By deployment mode, the market is segmented into on-premise and cloud. On the basis of type, the market is segmented into text-to-image generation, image-to-image generation, music generation, video generation and 3D modeling and animation. On the basis of application, the market is segmented into gaming, film and television, advertising and marketing, music and sound production and others. Region-wise, it is analyzed across North America, Europe, Asia-Pacific, Latin America, and MEA.
The market players operating in the generative AI in creative industries market are Alphabet Inc., Microsoft Corporation, IBM Corporation, Nvidia Corporation, Adobe Inc., Autodesk, Inc., Unity Software Inc., OpenAI, Inc., Synthesis AI, and Epic Games, Inc. This report further frameworks the latest things and key areas of the venture. Moreover, it incorporates Porter's five forces analysis to grasp the competitive situation of the business and the role of every stakeholder. The report includes the methodologies embraced by key market players to stay competitive in the market. Furthermore, it includes the methodologies adopted and highlights the competitive landscape of key market players to increase their market share and sustain intense competition in the industry.
Key Benefits for Stakeholders
The study provides an in-depth analysis of the generative AI in creative industries market forecast along with the current and future trends to explain the imminent investment pockets.
Information about key drivers, restraints, and opportunities and their impact analysis on generative AI in creative industries market trends is provided in the report.
The Porter's five forces analysis illustrates the potency of the buyers and suppliers operating in the industry.
The quantitative analysis of the generative AI in creative industries market from 2022 to 2032 is provided to determine the market potential.
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- Investment Opportunities
- Market share analysis of players by products/segments
- Regulatory Guidelines
- Additional company profiles with specific to client's interest
- Additional country or region analysis- market size and forecast
- SWOT Analysis
Key Market Segments
By Deployment Mode
- On-premise
- Cloud
By Type
- Text-to-Image Generation
- Image-to-Image Generation
- Music Generation
- Video Generation
- 3D Modeling and Animation
By Application
- Gaming
- Film and Television
- Advertising and Marketing
- Music and Sound Production
- Others
By Region
- North America
- U.S.
- Canada
- Europe
- UK
- Germany
- France
- Italy
- Spain
- Rest of Europe
- Asia-Pacific
- China
- Japan
- India
- Australia
- South Korea
- Rest of Asia-Pacific
- Latin America
- Argentina
- Brazil
- Colombia
- Rest of Latin America
- Middle East and Africa
- Saudi Arabia
- South Africa
- UAE
- Rest of Middle East And Africa
- Key Market Players
- Alphabet (Google Inc.)
- Microsoft Corporation
- IBM Corporation
- NVIDIA Corporation
- Adobe Inc.
- Autodesk, Inc.
- Unity Software Inc.
- OpenAI
- Synthesis AI, Inc.
- epic games
CHAPTER 1: INTRODUCTION
1.1. Report description
1.2. Key market segments
1.3. Key benefits to the stakeholders
1.4. Research methodology
1.4.1. Primary research
1.4.2. Secondary research
1.4.3. Analyst tools and models
CHAPTER 2: EXECUTIVE SUMMARY
2.1. CXO perspective
CHAPTER 3: MARKET OVERVIEW
3.1. Market definition and scope
3.2. Key findings
3.2.1. Top impacting factors
3.2.2. Top investment pockets
3.3. Porter's five forces analysis
3.4. Market dynamics
3.4.1. Drivers
3.4.2. Restraints
3.4.3. Opportunities
CHAPTER 4: GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE
4.1. Overview
4.1.1. Market size and forecast
4.2. On-premise
4.2.1. Key market trends, growth factors and opportunities
4.2.2. Market size and forecast, by region
4.2.3. Market share analysis by country
4.3. Cloud
4.3.1. Key market trends, growth factors and opportunities
4.3.2. Market size and forecast, by region
4.3.3. Market share analysis by country
CHAPTER 5: GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE
5.1. Overview
5.1.1. Market size and forecast
5.2. Text-to-Image Generation
5.2.1. Key market trends, growth factors and opportunities
5.2.2. Market size and forecast, by region
5.2.3. Market share analysis by country
5.3. Image-to-Image Generation
5.3.1. Key market trends, growth factors and opportunities
5.3.2. Market size and forecast, by region
5.3.3. Market share analysis by country
5.4. Music Generation
5.4.1. Key market trends, growth factors and opportunities
5.4.2. Market size and forecast, by region
5.4.3. Market share analysis by country
5.5. Video Generation
5.5.1. Key market trends, growth factors and opportunities
5.5.2. Market size and forecast, by region
5.5.3. Market share analysis by country
5.6. 3D Modeling and Animation
5.6.1. Key market trends, growth factors and opportunities
5.6.2. Market size and forecast, by region
5.6.3. Market share analysis by country
CHAPTER 6: GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION
6.1. Overview
6.1.1. Market size and forecast
6.2. Gaming
6.2.1. Key market trends, growth factors and opportunities
6.2.2. Market size and forecast, by region
6.2.3. Market share analysis by country
6.3. Film and Television
6.3.1. Key market trends, growth factors and opportunities
6.3.2. Market size and forecast, by region
6.3.3. Market share analysis by country
6.4. Advertising and Marketing
6.4.1. Key market trends, growth factors and opportunities
6.4.2. Market size and forecast, by region
6.4.3. Market share analysis by country
6.5. Music and Sound Production
6.5.1. Key market trends, growth factors and opportunities
6.5.2. Market size and forecast, by region
6.5.3. Market share analysis by country
6.6. Others
6.6.1. Key market trends, growth factors and opportunities
6.6.2. Market size and forecast, by region
6.6.3. Market share analysis by country
CHAPTER 7: GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY REGION
7.1. Overview
7.1.1. Market size and forecast By Region
7.2. North America
7.2.1. Key market trends, growth factors and opportunities
7.2.2. Market size and forecast, by Deployment Mode
7.2.3. Market size and forecast, by Type
7.2.4. Market size and forecast, by Application
7.2.5. Market size and forecast, by country
7.2.5.1. U.S.
7.2.5.1.1. Market size and forecast, by Deployment Mode
7.2.5.1.2. Market size and forecast, by Type
7.2.5.1.3. Market size and forecast, by Application
7.2.5.2. Canada
7.2.5.2.1. Market size and forecast, by Deployment Mode
7.2.5.2.2. Market size and forecast, by Type
7.2.5.2.3. Market size and forecast, by Application
7.3. Europe
7.3.1. Key market trends, growth factors and opportunities
7.3.2. Market size and forecast, by Deployment Mode
7.3.3. Market size and forecast, by Type
7.3.4. Market size and forecast, by Application
7.3.5. Market size and forecast, by country
7.3.5.1. UK
7.3.5.1.1. Market size and forecast, by Deployment Mode
7.3.5.1.2. Market size and forecast, by Type
7.3.5.1.3. Market size and forecast, by Application
7.3.5.2. Germany
7.3.5.2.1. Market size and forecast, by Deployment Mode
7.3.5.2.2. Market size and forecast, by Type
7.3.5.2.3. Market size and forecast, by Application
7.3.5.3. France
7.3.5.3.1. Market size and forecast, by Deployment Mode
7.3.5.3.2. Market size and forecast, by Type
7.3.5.3.3. Market size and forecast, by Application
7.3.5.4. Italy
7.3.5.4.1. Market size and forecast, by Deployment Mode
7.3.5.4.2. Market size and forecast, by Type
7.3.5.4.3. Market size and forecast, by Application
7.3.5.5. Spain
7.3.5.5.1. Market size and forecast, by Deployment Mode
7.3.5.5.2. Market size and forecast, by Type
7.3.5.5.3. Market size and forecast, by Application
7.3.5.6. Rest of Europe
7.3.5.6.1. Market size and forecast, by Deployment Mode
7.3.5.6.2. Market size and forecast, by Type
7.3.5.6.3. Market size and forecast, by Application
7.4. Asia-Pacific
7.4.1. Key market trends, growth factors and opportunities
7.4.2. Market size and forecast, by Deployment Mode
7.4.3. Market size and forecast, by Type
7.4.4. Market size and forecast, by Application
7.4.5. Market size and forecast, by country
7.4.5.1. China
7.4.5.1.1. Market size and forecast, by Deployment Mode
7.4.5.1.2. Market size and forecast, by Type
7.4.5.1.3. Market size and forecast, by Application
7.4.5.2. Japan
7.4.5.2.1. Market size and forecast, by Deployment Mode
7.4.5.2.2. Market size and forecast, by Type
7.4.5.2.3. Market size and forecast, by Application
7.4.5.3. India
7.4.5.3.1. Market size and forecast, by Deployment Mode
7.4.5.3.2. Market size and forecast, by Type
7.4.5.3.3. Market size and forecast, by Application
7.4.5.4. Australia
7.4.5.4.1. Market size and forecast, by Deployment Mode
7.4.5.4.2. Market size and forecast, by Type
7.4.5.4.3. Market size and forecast, by Application
7.4.5.5. South Korea
7.4.5.5.1. Market size and forecast, by Deployment Mode
7.4.5.5.2. Market size and forecast, by Type
7.4.5.5.3. Market size and forecast, by Application
7.4.5.6. Rest of Asia-Pacific
7.4.5.6.1. Market size and forecast, by Deployment Mode
7.4.5.6.2. Market size and forecast, by Type
7.4.5.6.3. Market size and forecast, by Application
7.5. Latin America
7.5.1. Key market trends, growth factors and opportunities
7.5.2. Market size and forecast, by Deployment Mode
7.5.3. Market size and forecast, by Type
7.5.4. Market size and forecast, by Application
7.5.5. Market size and forecast, by country
7.5.5.1. Argentina
7.5.5.1.1. Market size and forecast, by Deployment Mode
7.5.5.1.2. Market size and forecast, by Type
7.5.5.1.3. Market size and forecast, by Application
7.5.5.2. Brazil
7.5.5.2.1. Market size and forecast, by Deployment Mode
7.5.5.2.2. Market size and forecast, by Type
7.5.5.2.3. Market size and forecast, by Application
7.5.5.3. Colombia
7.5.5.3.1. Market size and forecast, by Deployment Mode
7.5.5.3.2. Market size and forecast, by Type
7.5.5.3.3. Market size and forecast, by Application
7.5.5.4. Rest of Latin America
7.5.5.4.1. Market size and forecast, by Deployment Mode
7.5.5.4.2. Market size and forecast, by Type
7.5.5.4.3. Market size and forecast, by Application
7.6. Middle East and Africa
7.6.1. Key market trends, growth factors and opportunities
7.6.2. Market size and forecast, by Deployment Mode
7.6.3. Market size and forecast, by Type
7.6.4. Market size and forecast, by Application
7.6.5. Market size and forecast, by country
7.6.5.1. Saudi Arabia
7.6.5.1.1. Market size and forecast, by Deployment Mode
7.6.5.1.2. Market size and forecast, by Type
7.6.5.1.3. Market size and forecast, by Application
7.6.5.2. South Africa
7.6.5.2.1. Market size and forecast, by Deployment Mode
7.6.5.2.2. Market size and forecast, by Type
7.6.5.2.3. Market size and forecast, by Application
7.6.5.3. UAE
7.6.5.3.1. Market size and forecast, by Deployment Mode
7.6.5.3.2. Market size and forecast, by Type
7.6.5.3.3. Market size and forecast, by Application
7.6.5.4. Rest of Middle East And Africa
7.6.5.4.1. Market size and forecast, by Deployment Mode
7.6.5.4.2. Market size and forecast, by Type
7.6.5.4.3. Market size and forecast, by Application
CHAPTER 8: COMPETITIVE LANDSCAPE
8.1. Introduction
8.2. Top winning strategies
8.3. Product mapping of top 10 player
8.4. Competitive dashboard
8.5. Competitive heatmap
8.6. Top player positioning, 2022
CHAPTER 9: COMPANY PROFILES
9.1. Alphabet (Google Inc.)
9.1.1. Company overview
9.1.2. Key executives
9.1.3. Company snapshot
9.1.4. Operating business segments
9.1.5. Product portfolio
9.1.6. Business performance
9.1.7. Key strategic moves and developments
9.2. Microsoft Corporation
9.2.1. Company overview
9.2.2. Key executives
9.2.3. Company snapshot
9.2.4. Operating business segments
9.2.5. Product portfolio
9.2.6. Business performance
9.2.7. Key strategic moves and developments
9.3. IBM Corporation
9.3.1. Company overview
9.3.2. Key executives
9.3.3. Company snapshot
9.3.4. Operating business segments
9.3.5. Product portfolio
9.3.6. Business performance
9.3.7. Key strategic moves and developments
9.4. NVIDIA Corporation
9.4.1. Company overview
9.4.2. Key executives
9.4.3. Company snapshot
9.4.4. Operating business segments
9.4.5. Product portfolio
9.4.6. Business performance
9.4.7. Key strategic moves and developments
9.5. Adobe Inc.
9.5.1. Company overview
9.5.2. Key executives
9.5.3. Company snapshot
9.5.4. Operating business segments
9.5.5. Product portfolio
9.5.6. Business performance
9.5.7. Key strategic moves and developments
9.6. Autodesk, Inc.
9.6.1. Company overview
9.6.2. Key executives
9.6.3. Company snapshot
9.6.4. Operating business segments
9.6.5. Product portfolio
9.6.6. Business performance
9.6.7. Key strategic moves and developments
9.7. Unity Software Inc.
9.7.1. Company overview
9.7.2. Key executives
9.7.3. Company snapshot
9.7.4. Operating business segments
9.7.5. Product portfolio
9.7.6. Business performance
9.7.7. Key strategic moves and developments
9.8. OpenAI
9.8.1. Company overview
9.8.2. Key executives
9.8.3. Company snapshot
9.8.4. Operating business segments
9.8.5. Product portfolio
9.8.6. Business performance
9.8.7. Key strategic moves and developments
9.9. Synthesis AI, Inc.
9.9.1. Company overview
9.9.2. Key executives
9.9.3. Company snapshot
9.9.4. Operating business segments
9.9.5. Product portfolio
9.9.6. Business performance
9.9.7. Key strategic moves and developments
9.10. epic games
9.10.1. Company overview
9.10.2. Key executives
9.10.3. Company snapshot
9.10.4. Operating business segments
9.10.5. Product portfolio
9.10.6. Business performance
9.10.7. Key strategic moves and developments
LIST OF TABLES
TABLE 01. GLOBAL GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 02. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR ON-PREMISE, BY REGION, 2022-2032 ($MILLION)
TABLE 03. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR CLOUD, BY REGION, 2022-2032 ($MILLION)
TABLE 04. GLOBAL GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 05. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR TEXT-TO-IMAGE GENERATION, BY REGION, 2022-2032 ($MILLION)
TABLE 06. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR IMAGE-TO-IMAGE GENERATION, BY REGION, 2022-2032 ($MILLION)
TABLE 07. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR MUSIC GENERATION, BY REGION, 2022-2032 ($MILLION)
TABLE 08. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR VIDEO GENERATION, BY REGION, 2022-2032 ($MILLION)
TABLE 09. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR 3D MODELING AND ANIMATION, BY REGION, 2022-2032 ($MILLION)
TABLE 10. GLOBAL GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 11. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR GAMING, BY REGION, 2022-2032 ($MILLION)
TABLE 12. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR FILM AND TELEVISION, BY REGION, 2022-2032 ($MILLION)
TABLE 13. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR ADVERTISING AND MARKETING, BY REGION, 2022-2032 ($MILLION)
TABLE 14. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR MUSIC AND SOUND PRODUCTION, BY REGION, 2022-2032 ($MILLION)
TABLE 15. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR OTHERS, BY REGION, 2022-2032 ($MILLION)
TABLE 16. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY REGION, 2022-2032 ($MILLION)
TABLE 17. NORTH AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 18. NORTH AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 19. NORTH AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 20. NORTH AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY COUNTRY, 2022-2032 ($MILLION)
TABLE 21. U.S. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 22. U.S. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 23. U.S. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 24. CANADA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 25. CANADA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 26. CANADA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 27. EUROPE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 28. EUROPE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 29. EUROPE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 30. EUROPE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY COUNTRY, 2022-2032 ($MILLION)
TABLE 31. UK GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 32. UK GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 33. UK GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 34. GERMANY GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 35. GERMANY GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 36. GERMANY GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 37. FRANCE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 38. FRANCE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 39. FRANCE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 40. ITALY GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 41. ITALY GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 42. ITALY GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 43. SPAIN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 44. SPAIN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 45. SPAIN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 46. REST OF EUROPE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 47. REST OF EUROPE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 48. REST OF EUROPE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 49. ASIA-PACIFIC GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 50. ASIA-PACIFIC GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 51. ASIA-PACIFIC GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 52. ASIA-PACIFIC GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY COUNTRY, 2022-2032 ($MILLION)
TABLE 53. CHINA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 54. CHINA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 55. CHINA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 56. JAPAN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 57. JAPAN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 58. JAPAN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 59. INDIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 60. INDIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 61. INDIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 62. AUSTRALIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 63. AUSTRALIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 64. AUSTRALIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 65. SOUTH KOREA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 66. SOUTH KOREA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 67. SOUTH KOREA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 68. REST OF ASIA-PACIFIC GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 69. REST OF ASIA-PACIFIC GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 70. REST OF ASIA-PACIFIC GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 71. LATIN AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 72. LATIN AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 73. LATIN AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 74. LATIN AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY COUNTRY, 2022-2032 ($MILLION)
TABLE 75. ARGENTINA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 76. ARGENTINA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 77. ARGENTINA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 78. BRAZIL GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 79. BRAZIL GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 80. BRAZIL GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 81. COLOMBIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 82. COLOMBIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 83. COLOMBIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 84. REST OF LATIN AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 85. REST OF LATIN AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 86. REST OF LATIN AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 87. MIDDLE EAST AND AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 88. MIDDLE EAST AND AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 89. MIDDLE EAST AND AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 90. MIDDLE EAST AND AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY COUNTRY, 2022-2032 ($MILLION)
TABLE 91. SAUDI ARABIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 92. SAUDI ARABIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 93. SAUDI ARABIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 94. SOUTH AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 95. SOUTH AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 96. SOUTH AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 97. UAE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 98. UAE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 99. UAE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 100. REST OF MIDDLE EAST AND AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
TABLE 101. REST OF MIDDLE EAST AND AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
TABLE 102. REST OF MIDDLE EAST AND AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
TABLE 103. ALPHABET (GOOGLE INC.): KEY EXECUTIVES
TABLE 104. ALPHABET (GOOGLE INC.): COMPANY SNAPSHOT
TABLE 105. ALPHABET (GOOGLE INC.): PRODUCT SEGMENTS
TABLE 106. ALPHABET (GOOGLE INC.): SERVICE SEGMENTS
TABLE 107. ALPHABET (GOOGLE INC.): PRODUCT PORTFOLIO
TABLE 108. ALPHABET (GOOGLE INC.): KEY STRATERGIES
TABLE 109. MICROSOFT CORPORATION: KEY EXECUTIVES
TABLE 110. MICROSOFT CORPORATION: COMPANY SNAPSHOT
TABLE 111. MICROSOFT CORPORATION: PRODUCT SEGMENTS
TABLE 112. MICROSOFT CORPORATION: SERVICE SEGMENTS
TABLE 113. MICROSOFT CORPORATION: PRODUCT PORTFOLIO
TABLE 114. MICROSOFT CORPORATION: KEY STRATERGIES
TABLE 115. IBM CORPORATION: KEY EXECUTIVES
TABLE 116. IBM CORPORATION: COMPANY SNAPSHOT
TABLE 117. IBM CORPORATION: PRODUCT SEGMENTS
TABLE 118. IBM CORPORATION: SERVICE SEGMENTS
TABLE 119. IBM CORPORATION: PRODUCT PORTFOLIO
TABLE 120. IBM CORPORATION: KEY STRATERGIES
TABLE 121. NVIDIA CORPORATION: KEY EXECUTIVES
TABLE 122. NVIDIA CORPORATION: COMPANY SNAPSHOT
TABLE 123. NVIDIA CORPORATION: PRODUCT SEGMENTS
TABLE 124. NVIDIA CORPORATION: SERVICE SEGMENTS
TABLE 125. NVIDIA CORPORATION: PRODUCT PORTFOLIO
TABLE 126. NVIDIA CORPORATION: KEY STRATERGIES
TABLE 127. ADOBE INC.: KEY EXECUTIVES
TABLE 128. ADOBE INC.: COMPANY SNAPSHOT
TABLE 129. ADOBE INC.: PRODUCT SEGMENTS
TABLE 130. ADOBE INC.: SERVICE SEGMENTS
TABLE 131. ADOBE INC.: PRODUCT PORTFOLIO
TABLE 132. ADOBE INC.: KEY STRATERGIES
TABLE 133. AUTODESK, INC.: KEY EXECUTIVES
TABLE 134. AUTODESK, INC.: COMPANY SNAPSHOT
TABLE 135. AUTODESK, INC.: PRODUCT SEGMENTS
TABLE 136. AUTODESK, INC.: SERVICE SEGMENTS
TABLE 137. AUTODESK, INC.: PRODUCT PORTFOLIO
TABLE 138. AUTODESK, INC.: KEY STRATERGIES
TABLE 139. UNITY SOFTWARE INC.: KEY EXECUTIVES
TABLE 140. UNITY SOFTWARE INC.: COMPANY SNAPSHOT
TABLE 141. UNITY SOFTWARE INC.: PRODUCT SEGMENTS
TABLE 142. UNITY SOFTWARE INC.: SERVICE SEGMENTS
TABLE 143. UNITY SOFTWARE INC.: PRODUCT PORTFOLIO
TABLE 144. UNITY SOFTWARE INC.: KEY STRATERGIES
TABLE 145. OPENAI: KEY EXECUTIVES
TABLE 146. OPENAI: COMPANY SNAPSHOT
TABLE 147. OPENAI: PRODUCT SEGMENTS
TABLE 148. OPENAI: SERVICE SEGMENTS
TABLE 149. OPENAI: PRODUCT PORTFOLIO
TABLE 150. OPENAI: KEY STRATERGIES
TABLE 151. SYNTHESIS AI, INC.: KEY EXECUTIVES
TABLE 152. SYNTHESIS AI, INC.: COMPANY SNAPSHOT
TABLE 153. SYNTHESIS AI, INC.: PRODUCT SEGMENTS
TABLE 154. SYNTHESIS AI, INC.: SERVICE SEGMENTS
TABLE 155. SYNTHESIS AI, INC.: PRODUCT PORTFOLIO
TABLE 156. SYNTHESIS AI, INC.: KEY STRATERGIES
TABLE 157. EPIC GAMES: KEY EXECUTIVES
TABLE 158. EPIC GAMES: COMPANY SNAPSHOT
TABLE 159. EPIC GAMES: PRODUCT SEGMENTS
TABLE 160. EPIC GAMES: SERVICE SEGMENTS
TABLE 161. EPIC GAMES: PRODUCT PORTFOLIO
TABLE 162. EPIC GAMES: KEY STRATERGIES
LIST OF FIGURES
FIGURE 01. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032
FIGURE 02. SEGMENTATION OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET,2022-2032
FIGURE 03. TOP IMPACTING FACTORS IN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET
FIGURE 04. TOP INVESTMENT POCKETS IN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET (2023-2032)
FIGURE 05. BARGAINING POWER OF SUPPLIERS
FIGURE 06. BARGAINING POWER OF BUYERS
FIGURE 07. THREAT OF SUBSTITUTION
FIGURE 08. THREAT OF SUBSTITUTION
FIGURE 09. COMPETITIVE RIVALRY
FIGURE 10. GLOBAL GENERATIVE AI IN CREATIVE INDUSTRIES MARKET:DRIVERS, RESTRAINTS AND OPPORTUNITIES
FIGURE 11. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022 AND 2032(%)
FIGURE 12. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR ON-PREMISE, BY COUNTRY 2022 AND 2032(%)
FIGURE 13. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR CLOUD, BY COUNTRY 2022 AND 2032(%)
FIGURE 14. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022 AND 2032(%)
FIGURE 15. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR TEXT-TO-IMAGE GENERATION, BY COUNTRY 2022 AND 2032(%)
FIGURE 16. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR IMAGE-TO-IMAGE GENERATION, BY COUNTRY 2022 AND 2032(%)
FIGURE 17. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR MUSIC GENERATION, BY COUNTRY 2022 AND 2032(%)
FIGURE 18. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR VIDEO GENERATION, BY COUNTRY 2022 AND 2032(%)
FIGURE 19. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR 3D MODELING AND ANIMATION, BY COUNTRY 2022 AND 2032(%)
FIGURE 20. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022 AND 2032(%)
FIGURE 21. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR GAMING, BY COUNTRY 2022 AND 2032(%)
FIGURE 22. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR FILM AND TELEVISION, BY COUNTRY 2022 AND 2032(%)
FIGURE 23. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR ADVERTISING AND MARKETING, BY COUNTRY 2022 AND 2032(%)
FIGURE 24. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR MUSIC AND SOUND PRODUCTION, BY COUNTRY 2022 AND 2032(%)
FIGURE 25. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR OTHERS, BY COUNTRY 2022 AND 2032(%)
FIGURE 26. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET BY REGION, 2022 AND 2032(%)
FIGURE 27. U.S. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 28. CANADA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 29. UK GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 30. GERMANY GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 31. FRANCE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 32. ITALY GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 33. SPAIN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 34. REST OF EUROPE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 35. CHINA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 36. JAPAN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 37. INDIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 38. AUSTRALIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 39. SOUTH KOREA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 40. REST OF ASIA-PACIFIC GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 41. ARGENTINA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 42. BRAZIL GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 43. COLOMBIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 44. REST OF LATIN AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 45. SAUDI ARABIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 46. SOUTH AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 47. UAE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 48. REST OF MIDDLE EAST AND AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
FIGURE 49. TOP WINNING STRATEGIES, BY YEAR
FIGURE 50. TOP WINNING STRATEGIES, BY DEVELOPMENT
FIGURE 51. TOP WINNING STRATEGIES, BY COMPANY
FIGURE 52. PRODUCT MAPPING OF TOP 10 PLAYERS
FIGURE 53. COMPETITIVE DASHBOARD
FIGURE 54. COMPETITIVE HEATMAP: GENERATIVE AI IN CREATIVE INDUSTRIES MARKET
FIGURE 55. TOP PLAYER POSITIONING, 2022
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