Augmented Reality Market - Global Industry Size, Share, Trends, Opportunity, and Forecast Segmented By Offerings (Hardware, Software), By Technology ( Marker-Based AR Technology, Markerless AR Technology, Anchor-Based AR Technology), By Device Type (Head mounted display, Head up display), By Application (Consumer, Commercial, Enterprise (Manufacturing), Healthcare, Aerospace & Defense, Energy), By Region & Competition, 2019-2029F
Market Report I 2024-10-30 I 185 Pages I TechSci Research
Global Augmented Reality Market was valued at USD 32.27 Billion in 2023 and is anticipated to project robust growth in the forecast period with a CAGR of 32.54% through 2029.
Global Augmented Reality (AR) refers to the integration of digital information with the user's environment in real-time, enhancing the real-world experience through computer-generated perceptual information, including visuals, sounds, and other sensory inputs. This technology overlays virtual objects onto the real world, allowing users to interact with both simultaneously. The AR market is poised for substantial growth driven by several factors. Continuous advancements in AR technology, such as improved hardware, software, and development tools, are making AR more accessible and user-friendly. The proliferation of smartphones and other connected devices with AR capabilities has expanded the user base significantly. The growing adoption of AR across various industries is fueling this market's rise. In retail, AR enhances customer experiences by enabling virtual try-ons and interactive displays. In healthcare, AR is revolutionizing medical training and patient care through detailed 3D visualizations and remote assistance. The entertainment and gaming sectors are leveraging AR to create immersive experiences that captivate audiences. AR is being increasingly utilized in education for interactive learning, in manufacturing for improved maintenance and assembly processes, and in real estate for virtual property tours. The COVID-19 pandemic has also accelerated the adoption of AR as businesses and consumers sought innovative ways to maintain productivity and engagement remotely. Investments and partnerships in AR technology are surging, with tech giants and startups alike developing new applications and devices. The integration of AR with other emerging technologies like artificial intelligence (AI) and 5G is expected to further enhance its capabilities and expand its applications. As these trends continue, the Global Augmented Reality Market is anticipated to experience robust growth, offering significant opportunities for innovation and transformation across various sectors. This burgeoning market is set to reshape how we interact with the world, blending digital and physical realities seamlessly to create enriched, dynamic experiences.
Key Market Drivers
Advancements in Technology
One of the primary drivers of the Global Augmented Reality Market is the rapid and continuous advancements in technology. Augmented Reality technology has evolved significantly since its inception, with improvements in hardware, software, and development tools making it more accessible and user-friendly. On the hardware front, the development of more powerful and compact AR devices, such as smart glasses and headsets, has enhanced the user experience by providing higher resolution displays, longer battery life, and improved comfort. Additionally, the integration of advanced sensors, cameras, and tracking systems has enabled more accurate and seamless interaction between the virtual and real worlds. On the software side, the evolution of AR development platforms and tools has lowered the barriers to entry for developers, fostering a thriving ecosystem of AR applications. These platforms provide robust frameworks for creating, testing, and deploying AR experiences across various devices and operating systems. Furthermore, advancements in artificial intelligence and machine learning are enhancing the capabilities of AR applications by enabling more sophisticated object recognition, spatial mapping, and real-time data processing. These technological advancements are not only improving the quality and functionality of AR experiences but also expanding the range of potential applications, thereby driving the growth of the Global Augmented Reality Market.
Proliferation of Connected Devices
Another significant driver of the Global Augmented Reality Market is the proliferation of connected devices, particularly smartphones and tablets, which have become ubiquitous in today's digital age. The widespread adoption of these devices has created a large and growing user base for AR applications. Modern smartphones and tablets are equipped with powerful processors, high-resolution displays, advanced cameras, and an array of sensors, making them ideal platforms for delivering compelling AR experiences. The integration of AR capabilities into mobile operating systems, such as Apple's ARKit and Google's ARCore, has further democratized access to AR technology, allowing millions of users to experience AR without the need for specialized hardware. Moreover, the increasing adoption of wearable devices, such as smartwatches and fitness trackers, is opening up new avenues for AR applications in health and fitness, navigation, and other domains. The proliferation of connected devices is not only driving consumer demand for AR experiences but also encouraging businesses to adopt AR as a means to engage with their customers, enhance their products and services, and gain a competitive edge. As the number of connected devices continues to grow, the Global Augmented Reality Market is expected to expand further, driven by the increasing availability and accessibility of AR technology.
Growing Adoption Across Industries
The growing adoption of Augmented Reality across various industries is another major driver of the Global Augmented Reality Market. Businesses across sectors such as retail, healthcare, entertainment, education, manufacturing, and real estate are increasingly recognizing the potential of AR to enhance their operations and deliver value to their customers. In retail, AR is transforming the shopping experience by enabling virtual try-ons, interactive product displays, and personalized marketing. Customers can visualize how products will look and fit in their real environment before making a purchase, leading to increased customer satisfaction and reduced return rates. In healthcare, AR is revolutionizing medical training, surgery, and patient care by providing detailed 3D visualizations of anatomical structures, real-time guidance during procedures, and remote consultations. The entertainment industry is leveraging AR to create immersive gaming experiences, interactive storytelling, and live events that captivate audiences. In education, AR is enhancing learning by providing interactive and engaging content that helps students better understand complex concepts. The manufacturing sector is using AR for maintenance, repair, and assembly processes, improving efficiency and reducing errors. In real estate, AR is enabling virtual property tours and interactive visualizations, helping buyers make informed decisions. The increasing adoption of AR across these and other industries is driving the demand for AR technology and solutions, contributing to the growth of the Global Augmented Reality Market.
Key Market Challenges
Technical Limitations and Development Challenges
One of the significant challenges facing the Global Augmented Reality Market is the technical limitations and development challenges inherent in AR technology. Despite substantial advancements, AR technology still faces hurdles related to hardware, software, and user experience. On the hardware front, AR devices such as smart glasses and headsets need to become more compact, lightweight, and comfortable for prolonged use. Current devices often suffer from issues such as limited battery life, low-resolution displays, and inadequate field of view, which hinder user adoption and satisfaction. Furthermore, the high cost of AR hardware remains a barrier for widespread consumer adoption. On the software side, developing robust and scalable AR applications requires overcoming challenges related to spatial mapping, object recognition, and real-time data processing. Ensuring that AR applications work seamlessly across different devices and operating systems adds another layer of complexity for developers. Additionally, creating intuitive and natural user interfaces for AR experiences is a critical challenge. Users must be able to interact with virtual objects in a way that feels intuitive and enhances their real-world environment without causing confusion or discomfort. Overcoming these technical and development challenges is essential for the AR market to achieve its full potential and reach a broader audience.
Privacy and Security Concerns
Privacy and security concerns represent another formidable challenge for the Global Augmented Reality Market. AR applications often require access to a wide range of personal data, including location information, camera feeds, and user interactions, to deliver personalized and context-aware experiences. This level of data collection raises significant privacy issues, as users may be reluctant to share sensitive information or may be unaware of how their data is being used and stored. Ensuring data privacy and compliance with regulations such as the General Data Protection Regulation (GDPR) is critical for gaining user trust and widespread adoption. Additionally, AR devices and applications are susceptible to security vulnerabilities, such as unauthorized access, data breaches, and malicious attacks. The potential for AR to be used in public spaces adds another layer of complexity, as it raises concerns about surveillance and the collection of data without consent. Businesses and developers must prioritize robust security measures, such as encryption, secure data storage, and user authentication, to protect users' data and maintain the integrity of AR applications. Addressing these privacy and security concerns is vital for the sustainable growth of the AR market, as users and businesses need assurance that their data is protected and their privacy respected.
Key Market Trends
Integration with Artificial Intelligence
A key trend in the Global Augmented Reality Market is the integration of AR with artificial intelligence (AI). AI enhances AR applications by providing advanced capabilities such as object recognition, real-time data processing, and natural language processing. This integration allows for more sophisticated and interactive AR experiences. For example, AI-powered AR applications can recognize and interpret objects in the real world, enabling more accurate and context-aware overlays. In retail, this means customers can receive personalized product recommendations and visualizations based on their preferences and surroundings. In healthcare, AI can assist in diagnosing medical conditions by analyzing visual data in real-time during AR-assisted procedures. Additionally, AI enhances the ability to create dynamic and adaptive AR content, improving user engagement and interaction. The combination of AI and AR is opening up new possibilities across various industries, driving innovation and offering businesses a competitive edge by providing more intuitive and intelligent solutions.
Expansion of Enterprise Applications
The expansion of enterprise applications is another significant trend driving the Global Augmented Reality Market. Businesses are increasingly adopting AR technology to enhance productivity, efficiency, and training across various sectors. In manufacturing, AR is being used for maintenance, repair, and assembly processes, allowing workers to access real-time information and instructions overlaid on their equipment, reducing errors and downtime. In logistics and warehousing, AR aids in optimizing inventory management and improving picking accuracy. The construction industry is utilizing AR to overlay digital models onto physical spaces, facilitating better project planning and execution. Moreover, AR is revolutionizing employee training by providing immersive and interactive training modules that simulate real-world scenarios, improving learning outcomes and reducing training costs. The growing recognition of AR's potential to streamline operations and enhance workforce capabilities is driving its adoption in the enterprise sector, contributing to the market's expansion and development.
Growth in Consumer AR Applications
The growth in consumer AR applications is a notable trend in the Global Augmented Reality Market. With the increasing availability of AR-enabled devices such as smartphones and tablets, consumers are embracing AR technology for entertainment, education, and practical applications. The gaming industry is at the forefront of this trend, with AR games offering immersive and interactive experiences that blend the virtual and real worlds. Popular AR games like Pokemon GO have demonstrated the potential for mass-market appeal and user engagement. In education, AR applications are transforming learning by providing interactive and engaging content that enhances understanding and retention. For instance, students can explore 3D models of historical landmarks or biological organisms, making learning more interactive and enjoyable. Additionally, AR is gaining traction in everyday applications such as navigation, interior design, and social media, where users can overlay digital content onto their physical environment. The continuous innovation in consumer AR applications is driving market growth, as developers and businesses explore new ways to engage users and provide value through augmented experiences. The Chinese startup is securing USD60 million in this funding round, bringing its cumulative funding to over USD300 million.
Segmental Insights
Technology Insights
In 2023, the Markerless Augmented Reality Technology segment dominated the Global Augmented Reality Market and is expected to maintain its dominance during the forecast period. Markerless Augmented Reality, also known as location-based or position-based AR, does not rely on predefined markers to anchor digital content in the real world. Instead, it uses the device's sensors, including GPS, accelerometers, and gyroscopes, to determine the user's position and orientation. This technology provides a more flexible and scalable solution compared to Marker-Based AR, which requires specific physical markers to trigger the augmented experience. The widespread adoption of smartphones and tablets equipped with advanced sensors and processing capabilities has significantly contributed to the growth of Markerless AR. This technology enables a wide range of applications across various industries, such as gaming, navigation, retail, and tourism. For example, in gaming, Markerless AR allows for the creation of immersive experiences that overlay digital content onto real-world environments, as seen in popular games like Pokemon GO. In retail, it enables virtual try-ons and interactive product visualizations, enhancing the shopping experience for consumers. The tourism industry benefits from Markerless AR through applications that provide interactive guides and information overlaid onto historical sites and landmarks. The versatility and user-friendly nature of Markerless AR have driven its widespread adoption, making it the preferred choice for developers and businesses seeking to create engaging and dynamic augmented reality experiences. As advancements in sensor technology and computational power continue, Markerless AR is poised to further enhance its capabilities and expand its applications, ensuring its continued dominance in the Global Augmented Reality Market. In February 2024, AutoVRse secured a USD 2 million investment to accelerate its expansion in enterprise VR/AR technologies.
Regional Insights
In 2023, North America dominated the Global Augmented Reality Market and is expected to maintain its dominance during the forecast period. This leadership can be attributed to several key factors, including the presence of major technology companies, extensive research and development activities, and a high rate of adoption of advanced technologies across various industries. North America, particularly the United States, is home to some of the world's leading tech giants, such as Apple, Google, Microsoft, and Facebook (now Meta), which are at the forefront of developing and deploying augmented reality technologies. These companies have made significant investments in AR research, product development, and acquisitions, driving innovation and market growth. Additionally, the region has a robust startup ecosystem and venture capital landscape that fosters the growth of emerging AR companies and technologies.
The high penetration of smartphones and other connected devices, along with the widespread availability of high-speed internet, has also contributed to the rapid adoption of AR applications in North America. Industries such as retail, healthcare, education, and entertainment in the region are increasingly incorporating AR into their operations to enhance customer experiences, improve operational efficiencies, and provide innovative solutions. For instance, retailers are using AR to offer virtual try-ons and interactive product visualizations, while healthcare providers are leveraging AR for medical training and remote consultations. Furthermore, North America's strong focus on digital transformation and smart technologies is driving the integration of AR into various business processes and consumer applications.
The region's supportive regulatory environment, coupled with favorable government initiatives and funding for technological advancements, further bolsters the growth of the AR market. As AR technology continues to evolve and mature, North America's established infrastructure, combined with its culture of innovation and early technology adoption, positions it to sustain its dominance in the Global Augmented Reality Market throughout the forecast period.
Key Market Players
Apple Inc
Alphabet Inc
Qualcomm Incorporated
Samsung Electronics Co., Ltd
Meta Platforms, Inc
Magic Leap, Inc
Snap Inc.
Cisco Systems, Inc
PTC Inc
Vuzix Corporation
Report Scope:
In this report, the Global Augmented Reality Market has been segmented into the following categories, in addition to the industry trends which have also been detailed below:
Augmented Reality Market, By Offerings:
o Hardware
o Software
Augmented Reality Market, By Technology:
o Marker-Based AR Technology
o Markerless AR Technology
o Anchor-Based AR Technology
Augmented Reality Market, By Device Type:
o Head mounted display
o Head up display
Augmented Reality Market, By Storage Medium:
o Hard Disk Drive (HDD)
o Solid State Drive (SSD
Augmented Reality Market, By Application:
o Consumer
o Commercial
o Enterprise (Manufacturing)
o Healthcare
o Aerospace & Defense
o Energy
Augmented Reality Market, By Region:
o North America
United States
Canada
Mexico
o Asia-Pacific
China
India
Japan
South Korea
Indonesia
o Europe
Germany
United Kingdom
France
Russia
Spain
o South America
Brazil
Argentina
o Middle East & Africa
Saudi Arabia
South Africa
Egypt
UAE
Israel
Competitive Landscape
Company Profiles: Detailed analysis of the major companies presents in the Global Augmented Reality Market.
Available Customizations:
Global Augmented Reality Market report with the given market data, TechSci Research offers customizations according to a company's specific needs. The following customization options are available for the report:
Company Information
Detailed analysis and profiling of additional market players (up to five).
1. Product Overview
1.1. Market Definition
1.2. Scope of the Market
1.3. Markets Covered
1.4. Years Considered for Study
1.5. Key Market Segmentations
2. Research Methodology
2.1. Objective of the Study
2.2. Baseline Methodology
2.3. Key Industry Partners
2.4. Major Association and Secondary Sources
2.5. Forecasting Methodology
2.6. Data Triangulation & Validation
2.7. Assumptions and Limitations
3. Executive Summary
4. Voice of Customers
5. Global Augmented Reality Market Outlook
5.1. Market Size & Forecast
5.1.1. By Value
5.2. Market Share & Forecast
5.2.1. By Offerings (Hardware, Software)
5.2.2. By Technology (Marker-Based AR Technology, Markerless AR Technology, Anchor-Based AR Technology)
5.2.3. By Device Type (Head mounted display, Head up display)
5.2.4. By Application (Consumer, Commercial, Enterprise (Manufacturing), Healthcare, Aerospace & Defense, Energy)
5.2.5. By Region
5.3. By Company (2023)
5.4. Market Map
6. North America Augmented Reality Market Outlook
6.1. Market Size & Forecast
6.1.1. By Value
6.2. Market Share & Forecast
6.2.1. By Offerings
6.2.2. By Technology
6.2.3. By Device Type
6.2.4. By Application
6.2.5. By Country
6.3. North America: Country Analysis
6.3.1. United States Augmented Reality Market Outlook
6.3.1.1. Market Size & Forecast
6.3.1.1.1. By Value
6.3.1.2. Market Share & Forecast
6.3.1.2.1. By Offerings
6.3.1.2.2. By Technology
6.3.1.2.3. By Device Type
6.3.1.2.4. By Application
6.3.2. Canada Augmented Reality Market Outlook
6.3.2.1. Market Size & Forecast
6.3.2.1.1. By Value
6.3.2.2. Market Share & Forecast
6.3.2.2.1. By Offerings
6.3.2.2.2. By Technology
6.3.2.2.3. By Device Type
6.3.2.2.4. By Application
6.3.3. Mexico Augmented Reality Market Outlook
6.3.3.1. Market Size & Forecast
6.3.3.1.1. By Value
6.3.3.2. Market Share & Forecast
6.3.3.2.1. By Offerings
6.3.3.2.2. By Technology
6.3.3.2.3. By Device Type
6.3.3.2.4. By Application
7. Asia-Pacific Augmented Reality Market Outlook
7.1. Market Size & Forecast
7.1.1. By Value
7.2. Market Share & Forecast
7.2.1. By Offerings
7.2.2. By Technology
7.2.3. By Device Type
7.2.4. By Application
7.2.5. By Country
7.3. Asia-Pacific: Country Analysis
7.3.1. China Augmented Reality Market Outlook
7.3.1.1. Market Size & Forecast
7.3.1.1.1. By Value
7.3.1.2. Market Share & Forecast
7.3.1.2.1. By Offerings
7.3.1.2.2. By Technology
7.3.1.2.3. By Device Type
7.3.1.2.4. By Application
7.3.2. India Augmented Reality Market Outlook
7.3.2.1. Market Size & Forecast
7.3.2.1.1. By Value
7.3.2.2. Market Share & Forecast
7.3.2.2.1. By Offerings
7.3.2.2.2. By Technology
7.3.2.2.3. By Device Type
7.3.2.2.4. By Application
7.3.3. Japan Augmented Reality Market Outlook
7.3.3.1. Market Size & Forecast
7.3.3.1.1. By Value
7.3.3.2. Market Share & Forecast
7.3.3.2.1. By Offerings
7.3.3.2.2. By Technology
7.3.3.2.3. By Device Type
7.3.3.2.4. By Application
7.3.4. South Korea Augmented Reality Market Outlook
7.3.4.1. Market Size & Forecast
7.3.4.1.1. By Value
7.3.4.2. Market Share & Forecast
7.3.4.2.1. By Offerings
7.3.4.2.2. By Technology
7.3.4.2.3. By Device Type
7.3.4.2.4. By Application
7.3.5. Indonesia Augmented Reality Market Outlook
7.3.5.1. Market Size & Forecast
7.3.5.1.1. By Value
7.3.5.2. Market Share & Forecast
7.3.5.2.1. By Offerings
7.3.5.2.2. By Technology
7.3.5.2.3. By Device Type
7.3.5.2.4. By Application
8. Europe Augmented Reality Market Outlook
8.1. Market Size & Forecast
8.1.1. By Value
8.2. Market Share & Forecast
8.2.1. By Offerings
8.2.2. By Technology
8.2.3. By Device Type
8.2.4. By Application
8.2.5. By Country
8.3. Europe: Country Analysis
8.3.1. Germany Augmented Reality Market Outlook
8.3.1.1. Market Size & Forecast
8.3.1.1.1. By Value
8.3.1.2. Market Share & Forecast
8.3.1.2.1. By Offerings
8.3.1.2.2. By Technology
8.3.1.2.3. By Device Type
8.3.1.2.4. By Application
8.3.2. United Kingdom Augmented Reality Market Outlook
8.3.2.1. Market Size & Forecast
8.3.2.1.1. By Value
8.3.2.2. Market Share & Forecast
8.3.2.2.1. By Offerings
8.3.2.2.2. By Technology
8.3.2.2.3. By Device Type
8.3.2.2.4. By Application
8.3.3. France Augmented Reality Market Outlook
8.3.3.1. Market Size & Forecast
8.3.3.1.1. By Value
8.3.3.2. Market Share & Forecast
8.3.3.2.1. By Offerings
8.3.3.2.2. By Technology
8.3.3.2.3. By Device Type
8.3.3.2.4. By Application
8.3.4. Russia Augmented Reality Market Outlook
8.3.4.1. Market Size & Forecast
8.3.4.1.1. By Value
8.3.4.2. Market Share & Forecast
8.3.4.2.1. By Offerings
8.3.4.2.2. By Technology
8.3.4.2.3. By Device Type
8.3.4.2.4. By Application
8.3.5. Spain Augmented Reality Market Outlook
8.3.5.1. Market Size & Forecast
8.3.5.1.1. By Value
8.3.5.2. Market Share & Forecast
8.3.5.2.1. By Offerings
8.3.5.2.2. By Technology
8.3.5.2.3. By Device Type
8.3.5.2.4. By Application
9. South America Augmented Reality Market Outlook
9.1. Market Size & Forecast
9.1.1. By Value
9.2. Market Share & Forecast
9.2.1. By Offerings
9.2.2. By Technology
9.2.3. By Device Type
9.2.4. By Application
9.2.5. By Country
9.3. South America: Country Analysis
9.3.1. Brazil Augmented Reality Market Outlook
9.3.1.1. Market Size & Forecast
9.3.1.1.1. By Value
9.3.1.2. Market Share & Forecast
9.3.1.2.1. By Offerings
9.3.1.2.2. By Technology
9.3.1.2.3. By Device Type
9.3.1.2.4. By Application
9.3.2. Argentina Augmented Reality Market Outlook
9.3.2.1. Market Size & Forecast
9.3.2.1.1. By Value
9.3.2.2. Market Share & Forecast
9.3.2.2.1. By Offerings
9.3.2.2.2. By Technology
9.3.2.2.3. By Device Type
9.3.2.2.4. By Application
10. Middle East & Africa Augmented Reality Market Outlook
10.1. Market Size & Forecast
10.1.1. By Value
10.2. Market Share & Forecast
10.2.1. By Offerings
10.2.2. By Technology
10.2.3. By Device Type
10.2.4. By Application
10.2.5. By Country
10.3. Middle East & Africa: Country Analysis
10.3.1. Saudi Arabia Augmented Reality Market Outlook
10.3.1.1. Market Size & Forecast
10.3.1.1.1. By Value
10.3.1.2. Market Share & Forecast
10.3.1.2.1. By Offerings
10.3.1.2.2. By Technology
10.3.1.2.3. By Device Type
10.3.1.2.4. By Application
10.3.2. South Africa Augmented Reality Market Outlook
10.3.2.1. Market Size & Forecast
10.3.2.1.1. By Value
10.3.2.2. Market Share & Forecast
10.3.2.2.1. By Offerings
10.3.2.2.2. By Technology
10.3.2.2.3. By Device Type
10.3.2.2.4. By Application
10.3.3. UAE Augmented Reality Market Outlook
10.3.3.1. Market Size & Forecast
10.3.3.1.1. By Value
10.3.3.2. Market Share & Forecast
10.3.3.2.1. By Offerings
10.3.3.2.2. By Technology
10.3.3.2.3. By Device Type
10.3.3.2.4. By Application
10.3.4. Israel Augmented Reality Market Outlook
10.3.4.1. Market Size & Forecast
10.3.4.1.1. By Value
10.3.4.2. Market Share & Forecast
10.3.4.2.1. By Offerings
10.3.4.2.2. By Technology
10.3.4.2.3. By Device Type
10.3.4.2.4. By Application
10.3.5. Egypt Augmented Reality Market Outlook
10.3.5.1. Market Size & Forecast
10.3.5.1.1. By Value
10.3.5.2. Market Share & Forecast
10.3.5.2.1. By Offerings
10.3.5.2.2. By Technology
10.3.5.2.3. By Device Type
10.3.5.2.4. By Application
11. Market Dynamics
11.1. Drivers
11.2. Challenge
12. Market Trends & Developments
13. Company Profiles
13.1. Apple Inc
13.1.1. Business Overview
13.1.2. Key Revenue and Financials
13.1.3. Recent Developments
13.1.4. Key Personnel
13.1.5. Key Product/Services
13.2. Alphabet Inc
13.2.1. Business Overview
13.2.2. Key Revenue and Financials
13.2.3. Recent Developments
13.2.4. Key Personnel
13.2.5. Key Product/Services
13.3. Qualcomm Incorporated
13.3.1. Business Overview
13.3.2. Key Revenue and Financials
13.3.3. Recent Developments
13.3.4. Key Personnel
13.3.5. Key Product/Services
13.4. Samsung Electronics Co., Ltd
13.4.1. Business Overview
13.4.2. Key Revenue and Financials
13.4.3. Recent Developments
13.4.4. Key Personnel
13.4.5. Key Product/Services
13.5. Meta Platforms, Inc
13.5.1. Business Overview
13.5.2. Key Revenue and Financials
13.5.3. Recent Developments
13.5.4. Key Personnel
13.5.5. Key Product/Services
13.6. Magic Leap, Inc
13.6.1. Business Overview
13.6.2. Key Revenue and Financials
13.6.3. Recent Developments
13.6.4. Key Personnel
13.6.5. Key Product/Services
13.7. Snap Inc
13.7.1. Business Overview
13.7.2. Key Revenue and Financials
13.7.3. Recent Developments
13.7.4. Key Personnel
13.7.5. Key Product/Services
13.8. Cisco Systems, Inc.
13.8.1. Business Overview
13.8.2. Key Revenue and Financials
13.8.3. Recent Developments
13.8.4. Key Personnel
13.8.5. Key Product/Services
13.9. PTC Inc
13.9.1. Business Overview
13.9.2. Key Revenue and Financials
13.9.3. Recent Developments
13.9.4. Key Personnel
13.9.5. Key Product/Services
13.10. Vuzix Corporation
13.10.1. Business Overview
13.10.2. Key Revenue and Financials
13.10.3. Recent Developments
13.10.4. Key Personnel
13.10.5. Key Product/Services
14. Strategic Recommendations
15. About Us & Disclaimer
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Most Market Reports on our platform are listed in USD or EURO based on the wishes of our Partners. To avoid currency fluctuations and potential price differentiations we do not offer the possibility to change the currency online.
Should you wish to pay in a different currency to that advertised online we do accept payments in USD, EURO, GBP and PLN. The price will be calculated based on the relevant exchange rate taken from our National Bank.
To pay in a different above currency to that advertised online please Contact our team and a quotation will be sent within a couple of hours with payment details.
License options vary from Partner to Partner as is usually based on the number of Users that will benefitting from the report. It is very important that License ordered is not breached as this could have potential negative consequences for you individually or your employer.
If you have questions or need confirmation about the specific license we recommend you to Contact us and a detailed explanation will be provided.
The Global Site License is the most comprehensive license available. By selecting this license, the Market Report can be shared with other ‘Allowed Users’ and any other member of staff from the same organisation regardless of geographic location.
It is important to note that this may exclude Parent Companies or Subsidiaries.
If you have questions or need confirmation about the specific license we recommend you to Contact us and a detailed explanation will be provided.
The most common format is PDF, however in certain circumstances data may be present in Excel format or Online, especially in the case of Database or Directories. In addition, for certain higher license options a CD may also be provided.
If you have questions or need clarification about the specific formats we recommend you to Contact us and a detailed explanation will be provided.
Delivery is fulfilled by our partners directly. Once an order has been placed we inform the partner by sharing the delivery email details given in the order process.
Delivery is usually made within 24 hours of an order being placed, however it may take longer should your order be placed prior to the weekend or if otherwise specified on the Market Report details page. Additionally, if details have been not fully completed in the Order process a delay in delivery is possible.
If a delay in delivery is expected you will be informed about it immediately.
As most Market Reports are delivered in PDF format we almost never have to add additional Shipping Charges. If, however you are ordering a Higher License service or a specific delivery format (e.g. CD version) charges may apply.
If you are concerned about additional Shipping Charges we recommend you to Contact us to double check.
We work in Partnership with PayU to ensure payments are made securely in a fast and effortless way. PayU is the e-payments division of Naspers.
Naspers operates in over 133 International Markets and ranks 3rd Globally in terms of the number of e-commerce customers served.
For more information on PayU please visit: https://www.payu.pl/en/about-us
If you require an invoice prior to payment, this is possible. To ensure a speedy delivery of the Market Report we require all relevant company details and you agree to maximum payment terms of 30 days from receipt of order.
With our regular clients deliver of the Market Report can be made prior to receiving payment, however in some circumstances we may ask for payment to be received before arranging for the Market Report to be delivered.
We have specifically partnered with leading International companies to protect your privacy by using different technologies and processes to ensure security.
Everything submitted to Scotts International is encrypted via SSL (Secure Socket Layer) and all personal information provided to Scotts International is stored on computer systems with limited access in controlled environments.
We partner with PayU (https://www.payu.pl/en/about-us) to ensure all credit card payments are made securely in a fast and effortless way.
PayU offers 250+ various payment channels and eWallet services across 4 continents allowing buyers to pay electronically, whether on a computer or a mobile device.