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Asia Pacific Audio and Video Editing Software Market Forecast to 2028 - COVID-19 Impact and Regional Analysis - by Component [Software (Audio Editing Software and Video Editing Software) and Services], Deployment (On-premise and Cloud), and End User (Personal and Commercial)

Market Report I 2022-11-08 I 166 Pages I The Insight Partners

The audio and video editing software market in Asia Pacific is expected to grow from US$ 1,208.56 million in 2022 to US$ 1,819.13 million by 2028. It is estimated to grow at a CAGR of 7.1% from 2022 to 2028.

Rising Demand for Animated Content in Education Sector

The growing need for animated content in education and academia is boosting the market. As a result, the growing use of audio and video editing software in e-learning platforms to enable visual representation for learning is propelling the market. The trend of remote schooling, resulting from the effects of the COVID-19 pandemic, is also increasing the deployment of animations to improve student comprehension, fuelling the expansion of video editing software among the education content creation companies. Furthermore, the growing need for low-cost animation raises the demand for whiteboard animation, strengthening market development. The rising usage of 3D animation in professional training contributes to market expansion. Traditionally, animation needed specialized labor-intensive processes that were both time-consuming and expensive; however, today's video editing solutions allow users to create content without substantial knowledge. Teachers are no longer constrained to static pictures; they may easily transform instructional modules into instructive animations using audio and video editing software. As online learning platforms, such as Coursera, edX, and Udemy, become more popular, motion graphic content and animated movies are being used, pushing solid industry expansion. Using animated content in e-learning to accurately teach a topic in applications, such as medical training, catalyzes business growth. Learning and teaching may become faster and more fun with 3D animation. The basic purpose of animated content is to make learning more task-oriented and practical, reducing the time and effort students must engage in it. Thus, the rising demand for animated content in education is expected to drive the demand for audio and video editing software during the forecast period.

Market Overview

China, Japan, India, Australia, South Korea, and rest of Asia Pacific are the key contributors to the audio and video editing software market in the Asia Pacific. There has been an increasing demand for video content across Asia Pacific (APAC). Based on the report by Tubular Lab's 2019 report, APAC is the fastest-growing geographical market for video consumption. Studies claim that YouTube views across the region grew by 45% in the first half of 2019 compared to 2018, while Facebook views experienced a rise of 44%. This growth is due to the penetration of smartphone users in the region. Furthermore, video content budgets in India, South Korea, and Southeast Asia have expected to grow by 21% to US$ 10.4 billion in 2021. According to the Media Partners Asia report, they are expected to grow by 15% to US$ 12 billion by the end of 2022. All markets and all industries are expected to grow, although India and South Korea will drive most of the increase online video will grow the fastest at nearly US$ 700 million, while movies will grow the fastest at almost 140% as new movies hit theatres. Hence, such growth is anticipated to fuel the uptake of new video editing technologies and will further boost the region's the APAC audio and video editing software market in the coming years. Furthermore, video content budgets in India, South Korea, and Southeast Asia have expected to grow by 21% to US$ 10.4 billion in 2021. According to the Media Partners Asia report, they are expected to grow by 15% to US$ 12 billion by the end of 2022. All markets and all industries are expected to grow, although India and South Korea will drive most of the increase. Furthermore, digital games have become a popular form of entertainment in the global market, especially in the East Asian market, presenting unique audio and video animations. As the East Asian game market integrates into regional markets, game science incorporates regional concepts through smart visuals and animation. The rise in the gaming industry is anticipated to create lucrative opportunities for audio and video editing market players during the forecast period

Asia Pacific Audio and Video Editing Software Market Revenue and Forecast to 2028 (US$ Million)

Asia Pacific audio and video editing software market Segmentation

The Asia Pacific audio and video editing software market is segmented into component, deployment, end user, and country.

Based on component, the market is bifurcated into software and services. The software segment registered the larger market share in 2022. The software segment is further sub segmented into audio editing software and video editing software. Based on deployment, the market is bifurcated into on-premise and cloud. The on-premise segment held a larger market share in 2022. Based on end user, the market is bifurcated into personal and commercial. The commercial segment held the larger market share in 2022. Based on country, the market is segmented into China, Japan, India, Australia, South Korea, and rest of Asia Pacific. China dominated the market share in 2022. Adobe; Apple Inc; Avid Technology, Inc; Movavi Software Limited; Steinberg Media Technologies GmnH; Ableton; Animoto Inc; Autodesk Inc; LONGTAIL ad Solution,Inc(JW Player); MAGIX Software GmbH; Native Instuments; Serato; Sony Corporation; Splice.Com; TechSmith Corporation; TRACKLIB; and Wondershare Technology Co.,Ltd are the leading companies operating in the Asia Pacific audio and video editing software market in the region.

TABLE OF CONTENTS
1. Introduction
1.1 Study Scope
1.2 The Insight Partners Research Report Guidance
1.3 Market Segmentation
1.3.1 APAC Audio and Video Editing Software Market - By Component
1.3.2 APAC Audio and Video Editing Software Market - By Deployment
1.3.3 APAC Audio and Video Editing Software Market - By End Use
1.3.4 APAC Audio and Video Editing Software Market- By Country
2. Key Takeaways
3. Research Methodology
3.1 Coverage
3.2 Secondary Research
3.3 Primary Research
4. APAC Audio and Video Editing Software Market Landscape
4.1 Market Overview
4.2 APAC PEST Analysis
4.3 Ecosystem Analysis
4.4 Expert Opinion
5. APAC Audio and Video Editing Software -Market Dynamics
5.1 Market Drivers
5.1.1 Rising Adoption of Visual Effects (VFX) in Entertainment Industry
5.1.2 Surge in Demand due to Popularity of Online Video Content Across Social Media Platforms
5.1.3 Versatile benefits of Video Editing Software and Functional Requirements
5.2 Market Restraints
5.2.1 Availability of Open-Source Audio and Video Editing Software
5.3 Market Opportunities
5.3.1 Integration of Virtual Reality (VR) Technology
5.4 Future Trends
5.4.1 Rising Demand for Animated Content in Education Sector
5.5 Impact Analysis of Drivers and Restraints
6. Audio and Video Editing Software Market - APAC Analysis
6.1 APAC Audio and Video Editing Software Market Overview
6.2 APAC Audio and Video Editing Software Market - Revenue and Forecast to 2028 (US$ Million)
7. APAC Audio and Video Editing Software Market Revenue and Forecast to 2028 - Component
7.1 Overview
7.2 APAC Audio and Video Editing Software Market, By Component (2021 And 2028)
7.3 Software
7.3.1 Overview
7.3.2 Software: Audio and Video Editing Software Market Revenue and Forecast To 2028 (US$ Million)
7.3.3 Audio Editing Software
7.3.4 Audio Editing Software: Audio and Video Editing Software Market Revenue and Forecast To 2028 (US$ Million)
7.3.5 Video Editing Software
7.3.6 Video Editing Software: Audio and Video Editing Software Market Revenue and Forecast To 2028 (US$ Million)
7.4 Services
7.4.1 Overview
7.4.2 Services: Audio and Video Editing Software Market Revenue and Forecast To 2028 (US$ Million)
8. APAC Audio and Video Editing Software Market Revenue and Forecast to 2028 - Deployment
8.1 Overview
8.2 APAC Audio and Video Editing Software Market, By Deployment (2021 And 2028)
8.3 On Premise
8.3.1 Overview
8.3.2 On Premise: Audio and Video Editing Software Market Revenue and Forecast To 2028 (US$ Million)
8.4 Cloud
8.4.1 Overview
8.4.2 Cloud: Audio and Video Editing Software Market Revenue and Forecast To 2028 (US$ Million)
9. APAC Audio and Video Editing Software Market Revenue and Forecast to 2028 - End User
9.1 Overview
9.2 APAC Audio and Video Editing Software Market, By End User (2021 And 2028)
9.3 Personal
9.3.1 Overview
9.3.2 Personal: Audio and Video Editing Software Market Revenue and Forecast To 2028 (US$ Million)
9.4 Commercial
9.4.1 Overview
9.4.2 Commercial: Audio and Video Editing Software Market Revenue and Forecast To 2028 (US$ Million)
10. APAC Audio and Video Editing Software Market - Country Analysis
10.1 Overview
10.1.1 APAC: Audio and Video Editing Software Market, By Country
10.1.1.1 China: Audio and Video Editing Software Market - Revenue and Forecast to 2028 (US$ Million)
10.1.1.1.1 China: Audio and Video Editing Software Market, By Component
10.1.1.1.2 China: Audio and Video Editing Software Market, By Software
10.1.1.1.3 China: Audio and Video Editing Software Market, By Deployment
10.1.1.1.4 China: Audio and Video Editing Software Market, By End-User
10.1.1.2 India: Audio and Video Editing Software Market - Revenue and Forecast to 2028 (US$ Million)
10.1.1.2.1 India: Audio and Video Editing Software Market, By Component
10.1.1.2.2 India: Audio and Video Editing Software Market, By Software
10.1.1.2.3 India: Audio and Video Editing Software Market, By Deployment
10.1.1.2.4 India: Audio and Video Editing Software Market, By End-User
10.1.1.3 Japan: Audio and Video Editing Software Market - Revenue and Forecast to 2028 (US$ Million)
10.1.1.3.1 Japan: Audio and Video Editing Software Market, By Component
10.1.1.3.2 Japan: Audio and Video Editing Software Market, By Software
10.1.1.3.3 Japan: Audio and Video Editing Software Market, By Deployment
10.1.1.3.4 Japan: Audio and Video Editing Software Market, By End-User
10.1.1.4 South Korea: Audio and Video Editing Software Market - Revenue and Forecast to 2028 (US$ Million)
10.1.1.4.1 South Korea: Audio and Video Editing Software Market, By Component
10.1.1.4.2 South Korea: Audio and Video Editing Software Market, By Software
10.1.1.4.3 South Korea: Audio and Video Editing Software Market, By Deployment
10.1.1.4.4 South Korea: Audio and Video Editing Software Market, By End-User
10.1.1.5 Australia: Audio and Video Editing Software Market - Revenue and Forecast to 2028 (US$ Million)
10.1.1.5.1 Australia: Audio and Video Editing Software Market, By Component
10.1.1.5.2 Australia: Audio and Video Editing Software Market, By Software
10.1.1.5.3 Australia: Audio and Video Editing Software Market, By Deployment
10.1.1.5.4 Australia: Audio and Video Editing Software Market, By End-User
10.1.1.6 Rest of APAC: Audio and Video Editing Software Market - Revenue and Forecast to 2028 (US$ Million)
10.1.1.6.1 Rest of APAC: Audio and Video Editing Software Market, By Component
10.1.1.6.2 Rest of APAC: Audio and Video Editing Software Market, By Software
10.1.1.6.3 Rest of APAC: Audio and Video Editing Software Market, By Deployment
10.1.1.6.4 Rest of APAC: Audio and Video Editing Software Market, By End-User
11. Industry Landscape
11.1 Overview
11.2 Market Initiative
11.3 New Product Development
11.4 Merger and Acquisition
12. Company Profiles
12.1 Adobe
12.1.1 Key Facts
12.1.2 Business Description
12.1.3 Products and Services
12.1.4 Financial Overview
12.1.5 SWOT Analysis
12.1.6 Key Developments
12.2 Apple Inc.
12.2.1 Key Facts
12.2.2 Business Description
12.2.3 Products and Services
12.2.4 Financial Overview
12.2.5 SWOT Analysis
12.2.6 Key Developments
12.3 Avid Technology, Inc.
12.3.1 Key Facts
12.3.2 Business Description
12.3.3 Products and Services
12.3.4 Financial Overview
12.3.5 SWOT Analysis
12.3.6 Key Developments
12.4 Movavi Software Limited
12.4.1 Key Facts
12.4.2 Business Description
12.4.3 Products and Services
12.4.4 Financial Overview
12.4.5 SWOT Analysis
12.4.6 Key Developments
12.5 Steinberg Media Technologies GmbH
12.5.1 Key Facts
12.5.2 Business Description
12.5.3 Products and Services
12.5.4 Financial Overview
12.5.5 SWOT Analysis
12.5.6 Key Developments
12.6 ABLETON
12.6.1 Key Facts
12.6.2 Business Description
12.6.3 Products and Services
12.6.4 Financial Overview
12.6.5 SWOT Analysis
12.6.6 Key Developments
12.7 Animoto Inc.
12.7.1 Key Facts
12.7.2 Business Description
12.7.3 Products and Services
12.7.4 Financial Overview
12.7.5 SWOT Analysis
12.7.6 Key Developments
12.8 Autodesk Inc.
12.8.1 Key Facts
12.8.2 Business Description
12.8.3 Products and Services
12.8.4 Financial Overview
12.8.5 SWOT Analysis
12.8.6 Key Developments
12.9 LONGTAIL AD SOLUTIONS, INC (JW PLAYER)
12.9.1 Key Facts
12.9.2 Business Description
12.9.3 Products and Services
12.9.4 Financial Overview
12.9.5 SWOT Analysis
12.9.6 Key Developments
12.10 MAGIX SOFTWARE GmbH
12.10.1 Key Facts
12.10.2 Business Description
12.10.3 Products and Services
12.10.4 Financial Overview
12.10.5 SWOT Analysis
12.10.6 Key Developments
12.11 NATIVE INSTRUMENTS
12.11.1 Key Facts
12.11.2 Business Description
12.11.3 Products and Services
12.11.4 Financial Overview
12.11.5 SWOT Analysis
12.11.6 Key Developments
12.12 SERATO
12.12.1 Key Facts
12.12.2 Business Description
12.12.3 Products and Services
12.12.4 Financial Overview
12.12.5 SWOT Analysis
12.12.6 Key Developments
12.13 Sony Corporation
12.13.1 Key Facts
12.13.2 Business Description
12.13.3 Products and Services
12.13.4 Financial Overview
12.13.5 SWOT Analysis
12.13.6 Key Developments
12.14 SPLICE.COM
12.14.1 Key Facts
12.14.2 Business Description
12.14.3 Products and Services
12.14.4 Financial Overview
12.14.5 SWOT Analysis
12.14.6 Key Developments
12.15 TECHSMITH CORPORATION
12.15.1 Key Facts
12.15.2 Business Description
12.15.3 Products and Services
12.15.4 Financial Overview
12.15.5 SWOT Analysis
12.15.6 Key Developments
12.16 TRACKLIB
12.16.1 Key Facts
12.16.2 Business Description
12.16.3 Products and Services
12.16.4 Financial Overview
12.16.5 SWOT Analysis
12.16.6 Key Developments
12.17 Wondershare Technology Co., Ltd.
12.17.1 Key Facts
12.17.2 Business Description
12.17.3 Products and Services
12.17.4 Financial Overview
12.17.5 SWOT Analysis
12.17.6 Key Developments
13. Appendix
13.1 About The Insight Partners
13.2 Word Index

LIST OF TABLES
Table 1. APAC Audio and Video Editing Software Market - Revenue and Forecast to 2028 (US$ Million)
Table 2. China Audio and Video Editing Software Market, By Component- Revenue and Forecast to 2028 (US$ Million)
Table 3. China Audio and Video Editing Software Market, By Software - Revenue and Forecast to 2028 (US$ Million)
Table 4. China Audio and Video Editing Software Market, By Deployment - Revenue and Forecast to 2028 (US$ Million)
Table 5. China Audio and Video Editing Software Market, By End-User - Revenue and Forecast to 2028 (US$ Million)
Table 6. India Audio and Video Editing Software Market, By Component- Revenue and Forecast to 2028 (US$ Million)
Table 7. India Audio and Video Editing Software Market, By Software- Revenue and Forecast to 2028 (US$ Million)
Table 8. India Audio and Video Editing Software Market, By Deployment- Revenue and Forecast to 2028 (US$ Million)
Table 9. India Audio and Video Editing Software Market, By End-User - Revenue and Forecast to 2028 (US$ Million)
Table 10. Japan Audio and Video Editing Software Market, By Component- Revenue and Forecast to 2028 (US$ Million)
Table 11. Japan Audio and Video Editing Software Market, By Software- Revenue and Forecast to 2028 (US$ Million)
Table 12. Japan Audio and Video Editing Software Market, By Deployment- Revenue and Forecast to 2028 (US$ Million)
Table 13. Japan Audio and Video Editing Software Market, By End-User - Revenue and Forecast to 2028 (US$ Million)
Table 14. South Korea Audio and Video Editing Software Market, By Component- Revenue and Forecast to 2028 (US$ Million)
Table 15. South Korea Audio and Video Editing Software Market, By Software- Revenue and Forecast to 2028 (US$ Million)
Table 16. South Korea Audio and Video Editing Software Market, By Deployment- Revenue and Forecast to 2028 (US$ Million)
Table 17. South Korea Audio and Video Editing Software Market, By End-User - Revenue and Forecast to 2028 (US$ Million)
Table 18. Australia Audio and Video Editing Software Market, By Component- Revenue and Forecast to 2028 (US$ Million)
Table 19. Australia Audio and Video Editing Software Market, By Software- Revenue and Forecast to 2028 (US$ Million)
Table 20. Australia Audio and Video Editing Software Market, By Deployment- Revenue and Forecast to 2028 (US$ Million)
Table 21. Australia Audio and Video Editing Software Market, By End-User - Revenue and Forecast to 2028 (US$ Million)
Table 22. Rest of APAC Audio and Video Editing Software Market, By Component- Revenue and Forecast to 2028 (US$ Million)
Table 23. Rest of APAC Audio and Video Editing Software Market, By Software- Revenue and Forecast to 2028 (US$ Million)
Table 24. Rest of APAC Audio and Video Editing Software Market, By Deployment- Revenue and Forecast to 2028 (US$ Million)
Table 25. Rest of APAC Audio and Video Editing Software Market, By End-User - Revenue and Forecast to 2028 (US$ Million)
Table 26. List of Abbreviation



LIST OF FIGURES
Figure 1. APAC Audio and Video Editing Software Market Segmentation
Figure 2. APAC Audio and Video Editing Software Market Segmentation - By Country
Figure 3. APAC Audio and Video Editing Software Market Overview
Figure 4. APAC Audio and Video Editing Software Market, By Component
Figure 5. APAC Audio and Video Editing Software Market, By Software
Figure 6. APAC Audio and Video Editing Software Market, By Deployment
Figure 7. APAC Audio and Video Editing Software Market, By End User
Figure 8. APAC Audio and Video Editing Software Market, By Country
Figure 9. APAC: PEST Analysis
Figure 10. APAC Audio and Video Editing Software Market- Ecosystem Analysis
Figure 11. Expert Opinion
Figure 12. APAC Audio and Video Editing Software Market: Impact Analysis of Drivers and Restraints
Figure 13. APAC Audio and Video Editing Software Market - Revenue and Forecast to 2028 (US$ Million)
Figure 14. APAC Audio and Video Editing Software Market, By Component (2021 and 2028)
Figure 15. APAC Software: Audio and Video Editing Software Market Revenue and Forecast to 2028 (US$ Million)
Figure 16. APAC Audio Editing Software: Audio and Video Editing Software Market Revenue and Forecast to 2028 (US$ Million)
Figure 17. APAC Video Editing Software: Audio and Video Editing Software Market Revenue and Forecast to 2028 (US$ Million)
Figure 18. APAC Services: Audio and Video Editing Software Market Revenue and Forecast to 2028 (US$ Million)
Figure 19. APAC Audio and Video Editing Software Market, By Deployment (2021 and 2028)
Figure 20. APAC On Premise: Audio and Video Editing Software Market Revenue and Forecast to 2028 (US$ Million)
Figure 21. APAC Cloud: Audio and Video Editing Software Market Revenue and Forecast to 2028 (US$ Million)
Figure 22. APAC Audio and Video Editing Software Market, By End User (2021 and 2028)
Figure 23. APAC Personal: Audio and Video Editing Software Market Revenue and Forecast to 2028 (US$ Million)
Figure 24. APAC Commercial: Audio and Video Editing Software Market Revenue and Forecast to 2028 (US$ Million)
Figure 25. APAC: Audio and Video Editing Software Market, By Country- Revenue (2021) (US$ Million)
Figure 26. APAC: Audio and Video Editing Software Market Revenue Share, By Country (2021 and 2028)
Figure 27. China: Audio and Video Editing Software Market - Revenue and Forecast to 2028 (US$ Million)
Figure 28. India: Audio and Video Editing Software Market - Revenue and Forecast to 2028 (US$ Million)
Figure 29. Japan: Audio and Video Editing Software Market - Revenue and Forecast to 2028 (US$ Million)
Figure 30. South Korea: Audio and Video Editing Software Market - Revenue and Forecast to 2028 (US$ Million)
Figure 31. Australia: Audio and Video Editing Software Market - Revenue and Forecast to 2028 (US$ Million)
Figure 32. Rest of APAC: Audio and Video Editing Software Market - Revenue and Forecast to 2028 (US$ Million)

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